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1. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
I quote, "to ensure that it was seen". By CCP?!! Funniest thing I have read in these forums in years. Hysterical. Mizku Kado wrote: Connection Lost "The Socket Was Closed" Issue has been constantly plaguing me. I have posted in a thread that...
- by Haifisch Zahne - at 2013.09.16 17:58:00
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2. EVE Custom Ship Labeler (release) - in EVE General Discussion [original thread]
On first reading your description of the application, I thought it somehow was able to apply ship decals that CCP has been saying will come Soon (tm), if only for our own benefit and not universally viewable. Ah, well. I remember finding and usin...
- by Haifisch Zahne - at 2013.09.16 17:36:00
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3. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
With regard to indestructible rats, face it people: CCP hates PvE. We destroy the economy. What? Don't produce income and generate loot? NO!!! That is exactly the problem. We are self-sufficient, generating positive income in the game. And, as a r...
- by Haifisch Zahne - at 2013.09.16 16:29:00
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4. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
No, it is exactly right if you are CCP and want to get rid of PvE in the game. Steijn wrote: Kery Nysell wrote: Haifisch Zahne wrote: Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really ha...
- by Haifisch Zahne - at 2013.09.16 16:24:00
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5. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Yes, that is very funny. A Saturday night before this "patch" use to see 50,000 players, not 40,000. Wow, they really took a big hit! P.S. And, that is down from the pre-Burn Jita days when it was 60,000+. Good work, CCP! Kery Nysell wrote: ...
- by Haifisch Zahne - at 2013.09.15 22:09:00
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6. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Well, that's funny, because BS rats use to go down in three volleys, and at most 4 for those really hard ones. So if you are taking 4 or more to kill them, you are experiencing the problem. This particular issue causes mission rats to take 50-75% ...
- by Haifisch Zahne - at 2013.09.15 22:04:00
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7. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Some suggestions for the "fancy visible animations" for the various Marauders in Bastion mode: * Paladin slides into a protective plastic membrane sleeve (aka "C.O.N.D.O.M.") with a "classified" viscous fluid armor coating; * Golem moves its mis...
- by Haifisch Zahne - at 2013.09.10 23:03:00
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8. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
In the good 'ole days of arcade gaming, there was something that I called the "B.S. Factor." This was where you'd do everything right, but the game was simply programmed not to let you succeed, no way, no how, without some B.S. "trick". The indes...
- by Haifisch Zahne - at 2013.09.10 11:26:00
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9. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
The problem with "indestructible" rats is unreal. Using a T2 fitted Cruise Raven, with all damage support skills at V (Cruise Specialization at IV), I had one rat BS that I sent 4-5 volleys at when it was down to 2 lines of structure. Repeat: not ...
- by Haifisch Zahne - at 2013.09.09 11:41:00
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10. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Well, let me give this question a whack at answering it: It don't work no more. As I remember CCP's answer (or at least a paraphrase) from the dev blog discussion of upcoming changes to NOS, when this was brought up, the dev said, "We got that co...
- by Haifisch Zahne - at 2013.09.05 12:59:00
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11. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Reduce the ISK/hr? Using a cruise missile Golem with all damage missile skills at V (except Cruise Missile Specialization at IV), it is virtually always that rat battleships are left with about 3 tiny lines of structure left on the damage counter....
- by Haifisch Zahne - at 2013.09.05 12:39:00
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12. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Oh, perfect, the only dev to respond to the Odyssey 1.1 Issues forum thread is concerned by an auto-targeting missiles issue, while literally a hundred posts that no one can patch Eve go unanswered. CCP TomB wrote: Sandeep wrote: 2. Auto-ta...
- by Haifisch Zahne - at 2013.09.04 02:56:00
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13. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Hurray for obvious SP bonus to come Soon (tm)!!! edit: P.S. It better be HUGE .
- by Haifisch Zahne - at 2013.09.04 02:51:00
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14. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Overview listed a Tayra. Show Info called it "Someone's Badger Mark II".
- by Haifisch Zahne - at 2013.09.03 17:19:00
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15. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
0.0 That is, I got stuck at 0.0. Went right to using repair tool, will report on its sucess (in edit of this post).
- by Haifisch Zahne - at 2013.09.03 16:05:00
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow SP from partially trained skills to be re-assigned, bring skill to last fully trained level.
- by Haifisch Zahne - at 2013.08.30 21:18:00
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17. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
All weapons have a chance to "jam" and stop functioning. Yugo Reventlov wrote: Autocannons should backfire from time to time.
- by Haifisch Zahne - at 2013.08.30 21:05:00
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18. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Rename Nanite Repair Paste to "Duct Tape" for Minmatar ships only.
- by Haifisch Zahne - at 2013.08.30 20:52:00
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Add Quafe Issue transport ships with extra-large, specialized Quafe cargoholds. Corvald Tyrska wrote: Replace all "Navy Issue" ships in the Quafe LP Store with "Quafe Issue" ships with the same stats but a purple skin with the Quafe logo.
- by Haifisch Zahne - at 2013.08.30 20:45:00
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20. [Odyssey 1.1] Radial Menu + Drone + few other UI changes - in Test Server Feedback [original thread]
I came across a solution from a dev in some article: you can change the delay before the radial menu pops up. This is located in the Esc menu of preferences. Wow did that make a world of a difference! Paul Maken wrote: Is there any change with...
- by Haifisch Zahne - at 2013.08.16 23:07:00
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